<?xml version="1.0" encoding="utf-8"?>

<animfile>
	<definebone>bone_wheel_03</definebone>
	<definebone>bone_wheel_04</definebone>
	<definebone>Bone_master</definebone>
	<definebone>bone_attach_horse_a</definebone>
	<definebone>bone_attach_horse_b</definebone>
	<definebone>HS Bone Master</definebone>
	<definebone>bone_attach_driver</definebone>
	<definebone>Bip01</definebone>
	<definebone>HS Bone Hoof Back Rt</definebone>
	<definebone>HS Bone Hoof Back Lt</definebone>
	<attachment>
		trade_stagecoach_horse
		<component>trade_stagecoach_horse</component>
		<anim>
			None
			<component>trade_stagecoach_horse</component>
		</anim>
		<include>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\camel.xml</include>
	</attachment>
	<attachment>
		trade_stagecoach_driver
		<component>trade_stagecoach_driver</component>
		<anim>
			None
			<component>trade_stagecoach_driver</component>
		</anim>
		<include>units\trade\trade_stagecoach_driver.xml</include>
	</attachment>
	<component>
		trade_stagecoach
		<linksection>
			<linkoffset>0</linkoffset>
			<linkcomponent>Wagon_yoke</linkcomponent>
			<linkconstraint>0</linkconstraint>
		</linksection>
		<linksection>
			<linkoffset>0</linkoffset>
			<linkcomponent>stagecoach</linkcomponent>
			<linkconstraint>1</linkconstraint>
		</linksection>
		<assetreference type="GrannyModel">
			<file>units\trade\trade_stagecoach</file>
				<replacetexture>
					<from>units\trade\stagecoach</from>
					<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\safehouse\safehouse</to>
				</replacetexture>
				<replacetexture>
					<from>units\trade\stagecoach_bump</from>
					<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\safehouse\safehouse_b</to>
				</replacetexture>
		</assetreference>
		<decal>
			<effecttype>default</effecttype>
			<texture isfakeshadow="1">shadows_selections\shadow_circle_128x128</texture>
			<selectedtexture>shadows_selections\selection_oval_64x128</selectedtexture>
			<width>3.00</width>
			<height>6.00</height>
		</decal>
		<watersplash>
			<texture>units\artillery\cannon\wheel_B</texture>
			<width>1.75</width>
			<height>2.00</height>
		</watersplash>
	</component>
	<anim>
		Idle
		<assetreference type="GrannyAnim">
			<file>units\trade\trade_stagecoach_idle</file>
		</assetreference>
		<component>trade_stagecoach</component>
		<attach a="trade_stagecoach_horse" frombone="" tobone="bone_attach_horse_a" syncanims="1"/>
		<attach a="trade_stagecoach_horse" frombone="" tobone="bone_attach_horse_b" syncanims="1"/>
		<attach a="trade_stagecoach_driver" frombone="Bip01" tobone="bone_attach_driver" syncanims="1"/>
	</anim>
	<anim>
		Bored
		<assetreference type="GrannyAnim">
			<file>units\trade\trade_stagecoach_idle</file>
		</assetreference>
		<component>trade_stagecoach</component>
		<attach a="trade_stagecoach_horse" frombone="" tobone="bone_attach_horse_a" syncanims="1"/>
		<attach a="trade_stagecoach_horse" frombone="" tobone="bone_attach_horse_b" syncanims="1"/>
		<attach a="trade_stagecoach_driver" frombone="Bip01" tobone="bone_attach_driver" syncanims="1"/>
	</anim>
	<anim>
		Walk
		<assetreference type="GrannyAnim">
			<file>units\trade\trade_stagecoach_walk</file>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.00</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.10</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.20</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.30</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.40</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.50</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.60</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.70</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.80</tag>
			<tag type="FootstepLeft" footprinttype="Wheel" footprintbone="bone_wheel_04">0.90</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.00</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.10</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.20</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.30</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.40</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.50</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.60</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.70</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.80</tag>
			<tag type="FootstepRight" footprinttype="Wheel" footprintbone="bone_wheel_03">0.90</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof1">0.39</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof2">0.55</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof3">0.27</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof4">0.50</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof1">0.99</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof2">0.03</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof3">0.85</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof4">1.00</tag>
		</assetreference>
		<component>trade_stagecoach</component>
		<attach a="trade_stagecoach_horse" frombone="" tobone="bone_attach_horse_a" syncanims="1"/>
		<attach a="trade_stagecoach_horse" frombone="" tobone="bone_attach_horse_b" syncanims="1"/>
		<attach a="trade_stagecoach_driver" frombone="Bip01" tobone="bone_attach_driver" syncanims="1"/>
	</anim>
</animfile>