<?xml version="1.0" encoding="utf-8"?>

<animfile>
	<definebone>bone_wheel03</definebone>
	<definebone>bone_wheel04</definebone>
	<attachment>
		yoke
		<include>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\yoke.xml</include>
	</attachment>
	<attachment>
		flag
		<component>horse2</component>
		<include>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\flageconomic.xml</include>
	</attachment>
	<attachment>
		tent
		<component>
			tent
			<assetreference type="GrannyModel">
				<file>War of the Triple Alliance\Buildingsets\Delta\Egyptian\quarry\structure</file>
			</assetreference>
		</component>
		<anim>
			Idle
			<component>tent</component>
		</anim>
	</attachment>
	<component>
		wagon
		<linksection>
			<linkoffset>0</linkoffset>
			<linkcomponent>axel</linkcomponent>
			<linkconstraint>0</linkconstraint>
		</linksection>
		<linksection>
			<linkoffset>-2.6</linkoffset>
			<linkcomponent>covered_wagon</linkcomponent>
			<linkcomponent>driver</linkcomponent>
			<linkcomponent>small_gold_b</linkcomponent>
			<linkconstraint>1</linkconstraint>
		</linksection>
		<logic type="Tech">
			<none>
				<assetreference type="GrannyModel">
					<file>units\trade\supply_cart\supply_cart_gold</file>
						<replacetexture>
							<from>units\trade\supply_cart\suppply_cart_driver</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\rider</to>
						</replacetexture>
						<replacetexture>
							<from>units\trade\supply_cart\supply_cart_diffuse</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\yoke1</to>
						</replacetexture>
						<replacetexture>
							<from>units\trade\supply_cart\supply_cart_b</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\yoke1_b</to>
						</replacetexture>
						<replacetexture>
							<from>objects\treasure\treasure</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\granary\granary</to>
						</replacetexture>
				</assetreference>
			</none>
			<colonialize>
				<assetreference type="GrannyModel">
					<file>units\trade\supply_cart\supply_cart_gold</file>
						<replacetexture>
							<from>units\trade\supply_cart\suppply_cart_driver</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\rider</to>
						</replacetexture>
						<replacetexture>
							<from>units\trade\supply_cart\supply_cart_diffuse</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\yoke2</to>
						</replacetexture>
						<replacetexture>
							<from>units\trade\supply_cart\supply_cart_b</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\yoke2_b</to>
						</replacetexture>
						<replacetexture>
							<from>objects\treasure\treasure</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\granary\granary</to>
						</replacetexture>
				</assetreference>
			</colonialize>
			<industrialize>
				<assetreference type="GrannyModel">
					<file>units\trade\supply_cart\supply_cart_gold</file>
						<replacetexture>
							<from>units\trade\supply_cart\supply_cart_diffuse</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\yoke3</to>
						</replacetexture>
						<replacetexture>
							<from>units\trade\supply_cart\supply_cart_b</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\yoke3_b</to>
						</replacetexture>
						<replacetexture>
							<from>units\trade\supply_cart\suppply_cart_driver</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\camel\rider</to>
						</replacetexture>
						<replacetexture>
							<from>objects\treasure\treasure</from>
							<to>War of the Triple Alliance\Buildingsets\Delta\Egyptian\granary\granary</to>
						</replacetexture>
				</assetreference>
			</industrialize>
		</logic>
		<decal>
			<effecttype>default</effecttype>
			<texture>shadows_selections\shadow_circle_128x128</texture>
			<selectedtexture>shadows_selections\selection_oval_32x64</selectedtexture>
			<width>2.00</width>
			<height>4.00</height>
		</decal>
		<attach a="flag" frombone="" tobone="ATTACHPOINT" syncanims="1"/>
		<attach a="yoke" frombone="MASTER" tobone="MASTER" syncanims="1"/>
	</component>
	<anim>
		Idle
		<assetreference type="GrannyAnim">
			<file>units\trade\supply_cart\supply_cart_idle</file>
		</assetreference>
		<assetreference type="GrannyAnim">
			<file>units\trade\supply_cart\supply_cart_idle</file>
		</assetreference>
		<assetreference type="GrannyAnim">
			<file>units\trade\supply_cart\supply_cart_idle</file>
		</assetreference>
		<assetreference type="GrannyAnim">
			<file>units\trade\supply_cart\supply_cart_idle</file>
		</assetreference>
		<assetreference type="GrannyAnim">
			<file>units\trade\supply_cart\supply_cart_idle</file>
		</assetreference>
		<assetreference type="GrannyAnim">
			<file>units\trade\supply_cart\supply_cart_idle</file>
		</assetreference>
		<component>wagon</component>
	</anim>
	<anim>
		Walk
		<assetreference type="GrannyAnim">
			<file>units\trade\supply_cart\supply_cart_walk</file>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof1">0.14</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof2">0.26</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof3">0.38</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof4">0.51</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof1">0.64</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof2">0.77</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof3">0.90</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="HorseHoof4">0.03</tag>
		</assetreference>
		<component>wagon</component>
	</anim>
	<anim>
		Death
		<assetreference type="GrannyAnim">
			<file>animation_library\wagon\wagon_death</file>
			<tag type="SpecificSoundSet" checkvisible="1" set="RagdollImpact">0.50</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="CartBreak">0.03</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="Thud">0.04</tag>
		</assetreference>
		<component>wagon</component>
	</anim>
</animfile>