<?xml version="1.0" encoding="utf-8"?>

<animfile>
	<component>
		mapuche_shaman
		<logic type="Tech">
			<none>
				<assetreference type="GrannyModel">
					<file>Homecity\WOTTA\shaman_mapuche</file>
				</assetreference>
			</none>
			<WOLMapucheInvisiblePoliticians>
				<assetreference type="GrannyModel">
					<file/>
				</assetreference>
			</WOLMapucheInvisiblePoliticians>
		</logic>
	</component>
	<anim>
		Idle
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_idleA</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		Walk
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_walkA</file>
			<tag type="FootstepLeft" footprinttype="HumanLeft">0.50</tag>
			<tag type="FootstepRight" footprinttype="HumanRight">0.00</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.30</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.78</tag>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		KneelIdle
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_kneel_idle</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		KneelTalk2Sec
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_kneel_talk2sec</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		Talk2Sec
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_talk2sec</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		Talk1Sec
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_talk1sec</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		KneelTalk4Sec
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_kneel_talk4sec</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		pointRightForward
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_point_righthand_ahead</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		pointLeftForward
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_point_lefthand_ahead</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		pointRightSide
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_point_righthand_side</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		pointLeftSide
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_point_lefthand_side</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		Run
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_run</file>
			<tag type="FootstepLeft" footprinttype="HumanRight">0.75</tag>
			<tag type="FootstepRight" footprinttype="HumanLeft">0.20</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.13</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.67</tag>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		Jog
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_jog</file>
			<tag type="FootstepLeft" footprinttype="HumanRight">0.75</tag>
			<tag type="FootstepRight" footprinttype="HumanLeft">0.20</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.13</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.67</tag>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkShrug
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_talk_shrug</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkShake
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_talk_shake</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkNod
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_talk_nod</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkComewith
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_talk_comewith</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkQuestion
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_talk_question</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkAngry
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_talk_angry</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		WalkTalkA
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_walkA</file>
			<file>animation_library\IGC\nonahkee\IGC_walktalkA</file>
			<tag type="FootstepLeft" footprinttype="HumanLeft">0.50</tag>
			<tag type="FootstepRight" footprinttype="HumanRight">0.00</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.30</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.78</tag>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		WalkTalkB
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_walkA</file>
			<file>animation_library\IGC\nonahkee\IGC_walktalkB</file>
			<tag type="FootstepLeft" footprinttype="HumanLeft">0.50</tag>
			<tag type="FootstepRight" footprinttype="HumanRight">0.00</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.30</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.78</tag>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		WalkTalkC
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_walkA</file>
			<file>animation_library\IGC\nonahkee\IGC_walktalkC</file>
			<tag type="FootstepLeft" footprinttype="HumanLeft">0.50</tag>
			<tag type="FootstepRight" footprinttype="HumanRight">0.00</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.30</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.78</tag>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		WalkTalkD
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_walkA</file>
			<file>animation_library\IGC\nonahkee\IGC_walktalkD</file>
			<tag type="FootstepLeft" footprinttype="HumanLeft">0.50</tag>
			<tag type="FootstepRight" footprinttype="HumanRight">0.00</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.30</tag>
			<tag type="SpecificSoundSet" checkvisible="1" set="GenericFootsteps">0.78</tag>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkAngryPointing
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_angrypointing</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkGreetingHow
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_greeting</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkLaughA
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_laugh_A</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkLaughB
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_laugh_B</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkShakingFist
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_shakingfist</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkStartled
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_startled</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TalkWoe
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_woe</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TurnLeft
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_turn_left</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
	<anim>
		TurnRight
		<assetreference type="GrannyAnim">
			<file>animation_library\IGC\nonahkee\IGC_turn_right</file>
		</assetreference>
		<component>mapuche_shaman</component>
	</anim>
</animfile>