<?xml version="1.0" encoding="utf-8"?>

<animfile>
	<definebone>Bone01</definebone>
	<attachment>
		fale_ground
		<include>War of the Triple Alliance\Buildings\fale\fale_ground.xml</include>
	</attachment>
	<component>
		ModelComp
		<assetreference type="GrannyModel">
			<file>War of the Triple Alliance\Delta\African Animals\bases\50</file>
		</assetreference>
		<decal>
			<effecttype>default</effecttype>
			<texture>War of the Triple Alliance\Buildings\fale\fale_ground</texture>
			<selectedtexture>shadows_selections\selection_square_128x128</selectedtexture>
			<width>10.00</width>
			<height>10.00</height>
		</decal>
		<attach a="fale_ground" frombone="Attachpoint" tobone="Bone01" syncanims="1"/>
	</component>
	<anim>
		Idle
		<component>ModelComp</component>
	</anim>
</animfile>